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Tetris Trivia Questions

How much do you really know about Tetris? Below are 76 true or false statements. Click each one to reveal the answer and explanation.

1.

The seven Tetris pieces are named after letters of the Greek alphabet.

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Easy
✗ FALSE

They are named after English letters that resemble their shapes: I, O, T, S, Z, J, and L. No Greek letters are used.

2.

The music in the Game Boy version of Tetris is based on a 19th-century Russian folk song called 'Korobeiniki'.

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Easy
✓ TRUE

The iconic theme, 'Korobeiniki,' is a 19th-century Russian song with lyrics by poet Nikolai Nekrasov, published in 1861. The melody became a popular folk tune, famously arranged for the Game Boy version of Tetris.

3.

The music in the NES version of Tetris, 'Korobeiniki,' is a traditional Russian folk song from the 19th century.

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Easy
✓ TRUE

'Korobeiniki' is a 19th-century Russian folk song about a peddler and his lover. It became globally famous as the Tetris theme, especially on the Game Boy.

4.

In the original Soviet version of Tetris, the blocks were colored based on their shape, not randomly.

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Easy
✗ FALSE

The original Elektronika 60 version used monochrome text characters, not colors. Color coding by shape was introduced in later ports like the NES and Game Boy versions.

5.

Tetris was originally designed for the Nintendo Entertainment System in 1984.

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Easy
✗ FALSE

Tetris was first created on an Electronika 60 computer in 1985, not for the NES. The NES version came years later after complex licensing battles.

6.

Tetris was created by a single programmer, Alexey Pajitnov, while working at a Soviet computer center.

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Easy
✓ TRUE

Pajitnov developed Tetris in 1984 at the Dorodnitsyn Computing Centre in Moscow, using an Electronika 60 computer.

7.

The Tetris theme song 'Korobeiniki' is based on a 19th-century Russian folk love song.

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Easy
✓ TRUE

The music is from a traditional Russian folk song 'Korobeiniki' (The Peddlers), written in 1861 by Nikolai Nekrasov.

8.

The seven Tetris pieces are named after letters of the alphabet: I, O, T, S, Z, J, and L.

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Easy
✓ TRUE

Each of the seven tetrominoes resembles a letter. This naming convention is standard among players and developers, though not officially from Pajitnov.

9.

The 'Tetris theme' song is based on a 19th-century Russian folk song called 'Korobeiniki'.

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Easy
✓ TRUE

Composer Hirokazu Tanaka adapted 'Korobeiniki' for the Game Boy version. It's about a peddler and a girl, not a game at all.

10.

Alexey Pajitnov never earned royalties until 1996 because of Soviet copyright laws.

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Easy
✓ TRUE

Alexey Pajitnov created Tetris while working for the Soviet Academy of Sciences, so the state owned the rights. He didn't receive royalties until he co-founded The Tetris Company in 1996.

11.

Tetris was originally created by a Russian programmer working for the Soviet government.

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Easy
✓ TRUE

Alexey Pajitnov created Tetris in 1984 while at the Dorodnitsyn Computing Centre of the Soviet Academy of Sciences.

12.

The iconic Tetris theme music is based on a 19th-century Russian folk song called "Korobeiniki."

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Easy
✓ TRUE

The main theme is an arrangement of "Korobeiniki," a Russian folk song from 1861. It was chosen for its catchy, upbeat feel.

13.

Tetris was originally created by Alexey Pajitnov in 1984.

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Easy
✓ TRUE

Alexey Pajitnov designed the first version of Tetris on an Electronika 60 computer while working at the Dorodnitsyn Computing Centre of the Soviet Academy of Sciences.

14.

The Soviet government initially banned Tetris because it was too addictive.

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Medium
✗ FALSE

The claim is false. Tetris was never banned by the Soviet government. The myth arose from the government's tight control over its licensing through the state agency ELORG to prevent unauthorized distribution abroad.

15.

Tetris was created by a single programmer in 1984.

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Medium
✓ TRUE

Alexey Pajitnov, a Soviet engineer, developed the first version of Tetris on an Elektronika 60 computer entirely by himself while working at the Dorodnitsyn Computing Centre.

16.

The Soviet Union officially banned Tetris because it was too addictive.

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Medium
✗ FALSE

No ban existed. The Soviet government controlled intellectual property and licensed the game abroad, but they never banned it for addiction—that's a persistent urban legend.

17.

The 'Tetris Effect' is a real psychological phenomenon where people see falling blocks in their mind after playing for hours.

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Medium
✓ TRUE

Named after the game, the Tetris Effect describes how prolonged play can cause involuntary mental imagery or dreams of the game, a form of cognitive afterimage.

18.

The Tetris effect—seeing falling blocks in real life—only affects people who play for more than 10 hours straight.

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Medium
✗ FALSE

The Tetris effect can occur after just a few hours of play, especially in intense sessions. It's a form of involuntary imagery, not limited to marathon play.

19.

The Tetris theme song ‘Korobeiniki’ is actually a 19th-century Russian folk song about a peasant and a peddler.

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Medium
✓ TRUE

The iconic tune is based on a Russian folk song from 1861, with lyrics about a peddler and a girl haggling over goods. It was originally a poem by Nikolay Nekrasov.

20.

Nintendo lost the rights to publish Tetris after a legal battle with the Soviet government.

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Medium
✗ FALSE

Nintendo won those rights. In 1989, after complex negotiations, Nintendo secured the exclusive console rights for the NES and Game Boy, defeating rival claims from Atari.

21.

Tetris was banned in several countries during the Cold War because it was considered 'Western propaganda'.

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Medium
✗ FALSE

Tetris was actually a Soviet creation, designed by Alexey Pajitnov in 1984. It was never banned as Western propaganda; the claim is a myth.

22.

Tetris was banned in the Soviet Union because it was considered a decadent Western game.

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Medium
✗ FALSE

Actually, Tetris was created in the Soviet Union and became popular there before spreading West. It was never banned; the state controlled its licensing.

23.

The creator of Tetris, Alexey Pajitnov, didn't earn royalties from the game until more than a decade after its release.

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Medium
✓ TRUE

Pajitnov created Tetris in 1984 while employed by the Soviet Academy of Sciences, which claimed ownership. He only began receiving royalties in 1996 when he co-founded The Tetris Company and regained rights.

24.

Tetris was originally created for the Nintendo Entertainment System.

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Medium
✗ FALSE

Tetris was created in 1985 by Alexey Pajitnov on the Electronika 60, a Soviet computer. The NES version came later, in 1989.

25.

The Tetris theme song 'Korobeiniki' was originally a 19th-century Russian folk lullaby.

Click to reveal answer ›

Medium
✗ FALSE

It's a 19th-century Russian folk song called 'Korobeiniki' (The Peddlers), but it's a lively trading song, not a lullaby. It became iconic via the Game Boy version.

26.

Nintendo secured the handheld rights to Tetris during a tense negotiation in a Moscow hotel room.

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Medium
✓ TRUE

In 1989, Henk Rogers traveled to Moscow and met with Soviet officials, securing the Game Boy handheld rights for Tetris in a tense hotel room negotiation, outmaneuvering other companies.

27.

The original Tetris was created by a single programmer in the Soviet Union in 1984.

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Medium
✓ TRUE

Alexey Pajitnov invented Tetris while working at the Dorodnitsyn Computing Centre in Moscow. He coded it on an Elektronika 60 computer.

28.

The falling blocks in Tetris are officially called tetrominoes, not tetrads or tetriminos.

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Medium
✗ FALSE

While 'tetrominoes' is the mathematical term, the official Tetris brand uses 'Tetriminos' for the seven shaped blocks. Both are correct in different contexts.

29.

A classic game of Tetris can theoretically last forever if the player plays perfectly.

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Medium
✗ FALSE

Due to the game's random piece generation and speed increases, even perfect play will eventually lead to an unavoidable loss—no infinite game exists.

30.

A 2015 study found that playing Tetris for just three minutes can reduce cravings for food, drugs, or alcohol.

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Medium
✓ TRUE

A 2015 study published in Addictive Behaviors showed that playing Tetris for three minutes reduced the strength, frequency, and vividness of cravings by occupying visual and spatial cognitive processes.

31.

There is a Tetris movie in development starring the actor who played Captain America.

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Medium
✗ FALSE

A Tetris movie was released in 2023 starring Taron Egerton, not Chris Evans. The film is a thriller about the game's licensing rights.

32.

The Tetris theme song 'Korobeiniki' is a 19th-century Russian folk song about a peddler and a girl.

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Medium
✓ TRUE

The tune is based on a 1861 poem by Nikolay Nekrasov, set to music. It became iconic through the Game Boy version, but wasn't in the original PC release.

33.

In the original Tetris, there is no 'hard drop' feature that instantly places a piece.

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Medium
✓ TRUE

The 1984 Elektronika 60 version lacked a hard drop. This feature was added later in many ports, but the classic original required players to manually guide pieces down.

34.

The creator of Tetris was a Russian programmer named Alexey Pajitnov.

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Medium
✓ TRUE

Alexey Pajitnov developed Tetris in 1984 while working at the Soviet Academy of Sciences. He didn't earn royalties until the 1990s due to Soviet copyright laws.

35.

The falling blocks in Tetris are called 'Tetriminos', not 'Tetrominoes'.

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Medium
✓ TRUE

Officially, The Tetris Company trademarked 'Tetrimino' as the name for the game's pieces, though the mathematical term is tetromino.

36.

Tetris was originally designed for the Nintendo Entertainment System in 1985.

Click to reveal answer ›

Medium
✗ FALSE

Tetris was first created on an Elektronika 60 computer, not the NES. It later became iconic on the Game Boy and NES after licensing deals.

37.

The highest possible score in a single game of standard Tetris is exactly 999,999 points.

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Medium
✗ FALSE

While 999,999 appears as a display cap in many versions, the actual score can go higher; the game just stops showing digits. There is no true maximum.

38.

Tetris was originally designed as a competitive multiplayer game with power-ups and speed boosts.

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Medium
✗ FALSE

Pajitnov's original 1984 version was single-player with no power-ups. Multiplayer modes and power-ups came much later in adaptations like 'Tetris 99' or 'Puyo Puyo Tetris'.

39.

The original Tetris was created by a Soviet software engineer named Alexey Pajitnov in 1984.

Click to reveal answer ›

Medium
✓ TRUE

Pajitnov, working for the Soviet Academy of Sciences, invented Tetris on an Elektronika 60 computer. He didn't earn royalties until 1996 due to Soviet copyright laws.

40.

Tetris was banned in the United States during the Cold War.

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Medium
✗ FALSE

Tetris was never banned in the US. It was heavily licensed and became a massive hit on the Game Boy in 1989, though rights battles occurred between companies.

41.

The falling blocks in Tetris are officially called 'Tetriminos', and there are exactly 7 distinct shapes.

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Medium
✓ TRUE

The Tetris Company uses the term 'Tetriminos'. Mathematically, there are exactly 7 distinct one-sided tetrominoes (I, O, T, S, Z, J, L), each formed of four squares.

42.

Tetris was originally designed as a two-player versus game, not a single-player puzzle.

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Medium
✗ FALSE

Pajitnov created it as a single-player puzzle inspired by pentominoes. Two-player modes were added years later in official versions.

43.

The Tetris theme song 'Korobeiniki' was originally a Russian folk song about a business transaction.

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Medium
✓ TRUE

It's based on a 19th-century Russian folk song about a peddler and a girl haggling for goods. Nintendo adapted it for the Game Boy version.

44.

The original Tetris was created by a Soviet software engineer in 1984.

Click to reveal answer ›

Medium
✓ TRUE

Alexey Pajitnov developed Tetris while working at the Soviet Academy of Sciences in Moscow. He didn't earn royalties until the 1990s due to USSR copyright laws.

45.

In the original Soviet version of Tetris, the pieces were all shaped like letters from the Cyrillic alphabet.

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Medium
✗ FALSE

The pieces were always geometric tetrominoes, not letters. The naming convention using letters (I, O, T, S, Z, J, L) came later in Western versions.

46.

The original Tetris had no scoring system; points were added in later versions.

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Medium
✗ FALSE

The original 1984 version did have a basic scoring system based on lines cleared, though it was simpler than later versions.

47.

Playing Tetris for extended periods can cause you to see falling blocks in your dreams or peripheral vision.

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Medium
✓ TRUE

This is called the 'Tetris Effect'—a real phenomenon where prolonged gameplay leads to involuntary mental imagery of the game.

48.

Tetris's background music 'Korobeiniki' is a traditional Russian folk song from the 19th century.

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Medium
✓ TRUE

The tune, from the 1860s, is based on a poem by Nikolai Nekrasov. It was chosen because Pajitnov knew it from his childhood.

49.

The classic NES version of Tetris was once considered unbeatable by human players due to a glitch.

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Hard
✓ TRUE

For decades, the NES Tetris kill screen at level 157 was believed impossible for humans to reach. In December 2023, teenager Willis Gibson (Blue Scuti) became the first to trigger the crash, ending that belief.

50.

Playing Tetris regularly has been shown to increase the thickness of the cerebral cortex in brain scans.

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Hard
✓ TRUE

A 2009 study found that adolescent girls who played Tetris for 30 minutes daily over three months showed increased cortical thickness and efficiency.

51.

From 1989 until the mid-1990s, Nintendo held exclusive worldwide rights to publish Tetris on home consoles.

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Hard
✓ TRUE

In 1989, Nintendo secured a deal with Elorg granting exclusive global console rights for Tetris, upheld in court against competitors. This exclusivity remained in effect until the rights reverted around 1995–1996.

52.

A 13-year-old became the first human to beat the NES version of Tetris in 2024, crashing the game.

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Hard
✓ TRUE

In January 2024, Willis Gibson (13) reached level 157, causing a kill screen where the game freezes—a feat previously only achieved by AI.

53.

Tetris was the first video game ever played in space.

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Hard
✓ TRUE

In 1993, cosmonaut Aleksandr Serebrov played Tetris on a Game Boy on the Soyuz TM-17 mission, widely credited as the first video game played in space.

54.

The iconic theme music from the Tetris game for Game Boy was originally a Russian folk song.

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Hard
✓ TRUE

The tune is 'Korobeiniki', a 19th-century Russian folk song, not an original composition for the game.

55.

The falling blocks in the original Tetris were made of geometric shapes, not letters or numbers.

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Hard
✓ TRUE

The original Tetris used four-square tetrominoes made of brackets and dashes, not Cyrillic letters—a common misconception from low-res screens.

56.

Tetris was the first video game ever played in space by a Russian cosmonaut in 1993.

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Hard
✓ TRUE

In 1993, cosmonaut Aleksandr Serebrov played Tetris on a Game Boy aboard the Mir space station. Guinness World Records recognizes this as the first video game played in space.

57.

Playing Tetris has been scientifically shown to reduce the frequency of intrusive memories after traumatic events.

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Hard
✓ TRUE

A 2009 Oxford study found that playing Tetris after a traumatic film reduced flashbacks. The game's visuospatial demands interfere with memory consolidation.

58.

Nintendo originally rejected the license for Tetris before eventually publishing it for the Game Boy.

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Hard
✓ TRUE

Nintendo of America initially passed on Tetris, but after a complex bidding war, Nintendo secured the handheld rights and bundled it with the Game Boy in 1989.

59.

The puzzle video game Tetris was created by Soviet software engineer Alexey Pajitnov in 1984.

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Hard
✓ TRUE

Alexey Pajitnov developed the original Tetris while working at the Dorodnitsyn Computing Centre of the Soviet Academy of Sciences in Moscow in 1984.

60.

Tetris can actually help reduce intrusive memories and symptoms of PTSD when played after a traumatic event.

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Hard
✓ TRUE

Studies show playing Tetris shortly after trauma disrupts memory consolidation, reducing flashbacks. The visual-spatial demand interferes with traumatic imagery formation.

61.

Tetris was banned in the Soviet Union for being too addictive and anti-social.

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Hard
✗ FALSE

Tetris was never officially banned. It was popular in the USSR and later licensed for export, despite complex rights negotiations.

62.

A perfect 'max-out' score in classic NES Tetris is 999,999 points, but it was once thought impossible.

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Hard
✓ TRUE

For decades, players believed 999,999 was unreachable. In early 2024, a 13-year-old became the first human to achieve it, crashing the game in the process.

63.

The Soviet government originally banned Tetris because they thought it was too addictive.

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Hard
✗ FALSE

The Soviet government never banned Tetris. They actually saw its commercial potential and licensed it through organizations like Elektronorgtechnica.

64.

Tetris holds the Guinness World Record for the most ported video game in history.

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Hard
✓ TRUE

Tetris has been ported to over 65 platforms, earning the Guinness World Record for most ported video game.

65.

Playing Tetris for long periods has been shown to increase the thickness of the cerebral cortex.

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Hard
✓ TRUE

A 2009 study found that regular Tetris practice led to increased cortical thickness and improved brain efficiency, especially in areas linked to spatial reasoning.

66.

Playing Tetris has been scientifically shown to reduce the frequency of intrusive traumatic memories.

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Hard
✓ TRUE

Studies, including one from Oxford, found that playing Tetris after a traumatic event can disrupt memory consolidation and reduce flashbacks.

67.

There is a known 'kill screen' in the original NES Tetris that crashes the game at Level 255.

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Hard
✓ TRUE

The NES Tetris has a notorious kill screen at Level 255, caused by an 8-bit integer overflow. The game typically freezes or glitches out, which constitutes a crash, making the statement true.

68.

The NES version of Tetris was the first video game ever played in space by a NASA astronaut.

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Hard
✗ FALSE

False. The first game in space was Tetris on a Nintendo Game Boy, played by Russian cosmonaut Aleksandr Serebrov on the Mir station in 1993. No NASA astronaut or NES version was involved.

69.

No human has ever cleared level 255 in the original NES Tetris.

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Hard
✓ TRUE

The NES Tetris eventually crashes due to a memory overflow bug before reaching level 255; the highest level achieved by a human is 157 as of 2024.

70.

In the original NES version of Tetris, the highest possible score is exactly 999,999 points.

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Hard
✗ FALSE

The NES score counter rolls over after 999,999, but the actual score continues to accumulate. Skilled players can exceed 1 million points before the game's difficult kill screen at level 29.

71.

Playing Tetris for 30 minutes can reduce PTSD flashbacks in some adults.

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Hard
✓ TRUE

A 2017 Oxford study found that Tetris, played shortly after a traumatic event, can disrupt memory consolidation and reduce intrusive memories.

72.

Nintendo almost lost the rights to publish Tetris on the Game Boy because of a legal dispute with a Soviet agency.

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Hard
✓ TRUE

In 1989, Nintendo and Atari fought over rights; Nintendo secured the handheld license after a tense deal with ELORG, the Soviet software bureau.

73.

In the NES version of Tetris, a programming glitch causes the level counter to wrap around from 255 to 0, resetting the falling speed.

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Hard
✓ TRUE

The NES Tetris level counter is an 8-bit value, so after 255 lines it overflows to 0. Since falling speed is based on level, this effectively resets it to the slowest speed, making the game easier again.

74.

In the NES version of Tetris, there is a hidden ending that shows a rocket launch if you clear 100 lines.

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Hard
✗ FALSE

The rocket launch animation is not hidden; it is a well-known intermission that plays automatically after clearing 100 lines in Game A, not a secret ending.

75.

Playing Tetris can increase the thickness of your cerebral cortex.

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Hard
✓ TRUE

A 2009 study found that adolescent girls who played Tetris for 30 minutes daily over three months showed increased cortical thickness and improved brain efficiency.

76.

The highest possible score in a standard game of Tetris is exactly 9,999,999 points.

Click to reveal answer ›

Hard
✗ FALSE

Many classic versions have a score counter that rolls over, but there is no universal cap; modern versions can go far higher. The myth stems from NES Tetris kill screens.

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