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Epic Games Store Trivia Questions

How much do you really know about Epic Games Store? Below are 8 true or false statements. Click each one to reveal the answer and explanation.

1.

Epic Games Store gives developers an 88% revenue share, keeping only 12% for itself.

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Easy
✓ TRUE

This unusually low cut (compared to Steam’s 30%) was a major selling point to attract developers to the platform.

2.

Epic Games Store gave away over 100 free games in its first year of operation.

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Easy
✗ FALSE

During its first year (Dec 2018–Dec 2019), it offered about 73 free games, not over 100. The total free game count surpassed 100 in early 2020.

3.

Epic Games Store requires all games to be exclusive to its platform for at least one year.

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Medium
✗ FALSE

Exclusivity deals are optional and negotiated per game; many titles launch simultaneously on Steam and Epic.

4.

The Epic Games Store has a built-in cloud saving feature for all games automatically.

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Medium
✗ FALSE

Cloud saves are optional for developers to implement, and many games lack this feature entirely on Epic.

5.

Epic Games Store was originally launched with a game called Fortnite as its only title.

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Medium
✗ FALSE

The store launched on December 6, 2018 with several games, including Fortnite and Hades early access, so Fortnite was not the only title available.

6.

As of 2023, the Epic Games Store had never turned a profit since its launch in 2018.

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Hard
✓ TRUE

In a 2023 interview, Epic Games CEO Tim Sweeney confirmed the store remained unprofitable, citing heavy investment in exclusive deals and free game giveaways.

7.

Epic Games Store offers a refund policy that is identical to Steam's 14-day/2-hour rule.

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Hard
✓ TRUE

Epic Games Store's refund policy allows refunds within 14 days of purchase and with less than 2 hours of playtime, matching Steam's policy exactly.

8.

The Epic Games Store was developed using a custom game engine called Unreal Engine 5.

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Hard
✗ FALSE

The storefront itself is built with web technologies and C++, not directly in Unreal Engine, though it integrates with Epic’s backend.

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