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Planescape: Torment Trivia Questions

How much do you really know about Planescape: Torment? Below are 8 true or false statements. Click each one to reveal the answer and explanation.

1.

The only way to gain experience in the game is by defeating enemies in combat.

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Easy
✗ FALSE

Most XP comes from completing quests, solving dialogue puzzles, and reading lore—combat is often optional and less rewarding.

2.

Planescape: Torment was originally developed using the same engine as Baldur's Gate.

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Easy
✓ TRUE

It uses the Infinity Engine, the same as Baldur's Gate and Icewind Dale, but heavily modified for dialogue and planar environments.

3.

The Nameless One can permanently die if he loses all his hit points in the Mortuary.

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Medium
✗ FALSE

The Nameless One always resurrects; dying in the Mortuary just restarts the game. Permanent death only occurs via a specific endgame choice.

4.

The character Dak'kon is a githzerai who carries a magical sword that grows stronger with his conviction.

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Medium
✓ TRUE

Dak'kon's zerth blade levels up based on his loyalty and the Nameless One's wisdom score, making it a unique scaling weapon.

5.

You can recruit a succubus named Fall-from-Grace as a party member, but she cannot heal you.

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Medium
✗ FALSE

Fall-from-Grace is a lawful neutral succubus who heals the party with her spells; she refuses to engage in combat.

6.

The main antagonist, the Transcendent One, is actually the Nameless One's long-lost brother.

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Hard
✗ FALSE

The Transcendent One is the personification of the Nameless One's mortality, cast off to achieve immortality—a part of him, not a sibling.

7.

The game's ending changes based on how many times you have died throughout the story.

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Hard
✓ TRUE

The number of deaths affects the final encounter's dialogue and the nature of your soul's resolution, though the core ending remains.

8.

Morte, the floating skull, was originally a human cleric before being cursed.

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Hard
✓ TRUE

Morte was once a living priest who lied so often that he was transformed into a skull as punishment by the gods.

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