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Sushi Go Trivia Questions

How much do you really know about Sushi Go? Below are 8 true or false statements. Click each one to reveal the answer and explanation.

1.

You can use the 'Chopsticks' card to play two cards in one turn instead of one.

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Easy
✓ TRUE

Chopsticks let you swap them for two cards from your hand on a future turn, effectively doubling your play that round.

2.

The 'Wasabi' card triples the points of the very next nigiri you play on top of it.

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Easy
✓ TRUE

Place a nigiri (1, 2, or 3 points) onto a wasabi card to triple its value—so a 3-point squid nigiri becomes 9.

3.

The 'Dumpling' card scores more points the more you collect, with a maximum of 15 points for 5 dumplings.

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Easy
✓ TRUE

Dumpling points scale non-linearly: 1=1, 2=3, 3=6, 4=10, 5=15—so stacking them is key for high scores.

4.

In Sushi Go, the 'Maki Roll' cards are always worth 6 points if you have the most of them in a round.

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Medium
✗ FALSE

Maki scoring is split: most rolls get 6 points, second most get 3, but if tied, points are divided equally among tied players.

5.

The 'Tempura' card gives you 5 points if you collect exactly two of them in a round.

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Medium
✗ FALSE

Tempura scores 5 points only for a pair, but you can collect multiple pairs—each pair is worth 5, not just one set.

6.

The pudding card in Sushi Go is worth points only if you have the most or fewest puddings at game end.

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Medium
✓ TRUE

Pudding is scored twice: most puddings gets +6, fewest gets –6, but ties split the points evenly among tied players.

7.

Sushi Go was originally designed as a standalone game, not a variant of any earlier card game.

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Hard
✗ FALSE

Sushi Go was directly inspired by the card game 'Pickomino,' though designer Phil Walker-Harding simplified and rethemed it significantly.

8.

Sushi Go was originally published in 2011 by Gamewright, the same company behind 'Forbidden Island.'

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Hard
✗ FALSE

Sushi Go first released in 2013 via Gamewright, while Forbidden Island debuted in 2010—same publisher, different years.

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