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Watch Dogs series Trivia Questions

How much do you really know about Watch Dogs series? Below are 8 true or false statements. Click each one to reveal the answer and explanation.

1.

In Watch Dogs: Legion, all NPCs have unique backstories and voice lines, even if never recruited.

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Easy
✗ FALSE

Only playable NPCs have full backstories; most random pedestrians have generic lines to save resources.

2.

Watch Dogs: Legion features a permadeath mode that can permanently kill any recruited character.

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Easy
✓ TRUE

In Legion’s permadeath mode, if a character dies, they are gone for good, raising the stakes significantly.

3.

The first Watch Dogs game was originally conceived as a spin-off of the Assassin's Creed series.

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Medium
✗ FALSE

It was a new IP from Ubisoft Montreal, not a spin-off, though it shares DNA with Assassin's Creed's open-world design.

4.

Aiden Pearce’s iconic cap and trench coat are optional outfits in Watch Dogs 2.

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Medium
✓ TRUE

Players can unlock and wear Aiden’s outfit from the first game as a cosmetic item in Watch Dogs 2.

5.

You can hack and control a giant mechanical spider in Watch Dogs 2’s main story.

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Medium
✗ FALSE

A giant spider bot appears only in a side mission, not the main story, and it’s a reference to a Ubisoft joke.

6.

Watch Dogs 2 features a real-world San Francisco street artist as a playable character.

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Hard
✓ TRUE

The character Wrench is inspired by real street artist and designer, but not directly playable as a real person—this is false. Actually, the real fact: DedSec's hacker group includes a character based on real activist.

7.

The mobile game Watch Dogs: Watch_Dogs Companion was required to unlock a special weapon in the first game.

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Hard
✓ TRUE

The companion app let players earn the 'CTOS Mobile' weapon, a sniper rifle, by completing mobile missions.

8.

The entire Watch Dogs series takes place in a single continuous timeline with no retcons.

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Hard
✗ FALSE

Ubisoft has retconned elements, like the timing of events in Chicago, to fit Legion’s future London setting.

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